11am - 12 noon

Friday 19 January 2024

AI hardware and real-world AI

Free

21BA02
Arthur C. Clarke building
University of Surrey
Guildford
Surrey
GU2 7XH
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Speakers

  • Dr Andrew Fitzgibbon

Abstract

AI is fast becoming a significant consumer of the world’s computational power, so it is crucial to use that power wisely and efficiently. Our approaches to doing so must span all levels of the research stack: from fundamental theoretical understanding of the loss surfaces and regularization properties of machine learning models, to efficient layout at the transistor level of floating-point multipliers and RAM. I will talk about projects, such as real-time computer vision on the Microsoft HoloLens HPU (about 3.5 GFLOPS ), which required extreme efficiency in both objective and gradient computations, and how this relates to the training of massive AI models on Graphcore’s IPU (about 350 TFLOPS). Key to this work is how we empower programmers to communicate effectively with such hardware, and how we design frameworks and languages to ensure we can put theory into practice. So this talk contains aspects of: mathematical optimization, automatic differentiation, programming languages, and silicon design. Despite this range of topics, the plan is for it to be accessible and useful to anyone who loves computers. 

Short biography

Andrew Fitzgibbon has been closely involved in the delivery of three ground-breaking computer vision and machine learning systems over two decades. In 2000, he was computer vision lead on the Emmy-award-winning 3D camera tracker “Boujou”; in 2009 he introduced large-scale synthetic training data to Kinect for Xbox 360, and in 2019 was science lead on the team that shipped fully articulated hand tracking on HoloLens 2. His passion is bringing the power of mathematics to the crucible of real-world engineering. He has numerous research awards, including ten “best paper” prizes at leading conferences, and is a Fellow of the UK’s Royal Academy of Engineering.

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